The Blood of Dawnwalker will feature a smaller open world than The Witcher 3 and the game's devs explain why they['re doing ...
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In an effort to "push the [horror] genre forward", 'The Blood of Dawnwalker' will be "experimental" with its RPG mechanics, creative director Mateusz Tomaszkiewicz has said.
The Blood of Dawnwalker incorporates a sandbox narrative where the players can have their own freedom to interact with the in ...
Former Witcher 3 lead quest designer Mateusz Tomaszkiewicz says CDPR initially worried that people wouldn't vibe with the ...
Former CD Projekt Red veterans have explained how their new vampiric RPG, made at a new studio Rebel Wolves, is building on ...
The Witcher 3's lead quest designer Mateusz Tomaszkiewicz, who's now the creative director on Blood of the Dawnwalker, explained the game's "narrative sandbox" philosophy in an interview in the ...
Exclusive: 10 years after The Witcher 3 broke new ground in open-world game design, Rebel Wolves hopes to do the same with ...
Former Witcher 3 lead quest designer Mateusz Tomaszkiewicz says CDPR initially worried that people wouldn't vibe with the beloved RPG's massive story in an open-world setting. Recently ...
Mateusz Tomaszkiewicz, the Creative Director on Rebel Wolves‘ The Blood of Dawnwalker, has revealed that the development team are aiming to achieve the same quality as The Witcher 3: Wild Hunt ...
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