Back in March, Unity announced that they’d soon allow developers to deploy Unity-based games to the web without the need for any plugins, thanks to the magic of WebGL. Unity’s WebGL announcement was ...
Tyler Lacoma has spent more than 10 years testing tech and studying the latest web tool to help keep readers current. He's here for you when you need a how-to guide, explainer, review, or list of the ...
Yesterday (Tuesday, September 12), it was announced that the game engine Unity will soon begin charging developers a monthly fee based on the number of installs their games have, in a move that has ...