The Birth from Paragon’s Demise The journey of Predecessor began in the wake of Epic Games’ decision to discontinue Paragon.
Paragon started out more as an opportunity than a game. In 2012, John Wasilczyk was fresh off a two-year stint working on Call of Duty games with Infinity Ward when he started working at Epic as a ...
Epic Games’ Paragon, and EA’s Knockout City. Texas-based Bluepoint Games and Oregon-based Bend Studio are the teams behind Sony’s canceled projects. Bloomberg’s Jason Schreier confirmed ...
Omeda Studios has announced its player count has crossed two million as it launches a new 1.4 update for the MOBA Predecessor.